Troubleshooting & FAQ
NAMESPACEMyDreamGameStudio.InteractAnything
MENU PATHSupport > FAQ
COMPATIBILITYUnity 6.0+
DOC VERSION
❓ My Raycast Interactor is ignoring my object.
- Check Layer Masks: Ensure your target object's layer is included in the
Interactable Layersmask on your Raycast Interactor. - Check Colliders: The framework uses standard Unity 3D physics. The object must have a valid Collider (Box, Sphere, Capsule, or Mesh) attached either to itself or a parent object.
❓ The Interaction Prompt UI is not showing up.
Ensure the UI Camera slot on the Interaction Prompt UI component is assigned. The system needs a camera to calculate the World-To-Screen projection. If it is null, the script fails safely and hides the UI to prevent errors.
❓ Fast clicking causes the Hinge Rotator to glitch backwards.
If a player spam-clicks a Toggle interactable, the mechanical driver might try to reverse before finishing its swing. To fix this, increase the Interaction Cooldown value on the Interactable component (e.g., 0.5 seconds) to enforce a minimum delay between state changes.