Interact Anything Framework
A zero-allocation, modular interaction framework designed for physical mechanics, camera-based sensing, and screen-space HUD targeting. Built natively for Unity 6.0+ with full URP/HDRP support. Interact Anything provides developers with scalable components to build physics doors, examine systems, and complex player interactions without writing a single line of code.
Official Trailer
Feature Showcase




System Architecture
All components in Interact Anything communicate via standard UnityEvents and serialized interface references, requiring zero hard dependencies on specific player controllers or camera setups.