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Interact Anything Framework

A zero-allocation, modular interaction framework designed for physical mechanics, camera-based sensing, and screen-space HUD targeting. Built natively for Unity 6.0+ with full URP/HDRP support. Interact Anything provides developers with scalable components to build physics doors, examine systems, and complex player interactions without writing a single line of code.

Official Trailer​

Feature Showcase​

Interaction System Setup
Examine View
Door Mechanics
UI Prompt Example

System Architecture​

All components in Interact Anything communicate via standard UnityEvents and serialized interface references, requiring zero hard dependencies on specific player controllers or camera setups.